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Dawn of war tau units
Dawn of war tau units











dawn of war tau units

The action is set on the planet of Kronos, a seemingly popular destination which seven distinct races are battling to control. And while this standalone expansion contains yet more of the tried and tested formula, it contains so many new features that it feels more akin to a proper sequel. Its combination of fast-paced action, beautifully detailed units and brutal animated violence turned thousands of us who'd never even seen the inside of a Games Workshop into instant fans. And concentrate fire on one target as often as you can - your units are fragile enough that if you just crash them together with an opposing force you can run into trouble fast.Formerly the preserve of feverish enthusiasts huddled around tables comparing lead-figure painting techniques, the brutal futuristic world of Warhammer 40K was brought to the masses by 2004's excellent Dawn Of War.

dawn of war tau units

A couple of them firing on enemy vehicles makes short work of them.

dawn of war tau units

When you're attacking enemy bases have some vespids handy to use the shred ability on turrets/strong points, then focus fire with everything else to take them down fase.Īnd yeah, Mont'ka is the way to go. Support them with fire warriors early and broadsides and/or skyrays later. Remember you can't build turrets so your only form of static defence are your strategic points. I also found that early on stealth suits are great for capturing objective points and staying on the perimeter as early warning units. And by having Kroot there to rescue you when your fire warriors get into melee (where they die so very, very quickly). Tau essentially win by shooting the crap out of things before they get close enough to matter. What everyone else has said is good advice.













Dawn of war tau units